Vintage pistol modeled in 3D-coat (modeling->retopology->UV mapping->baking), modeled the bullets in blender using subdivision surface and textured the scene in substance painter. I finally rendered the scene in marmoset toolbag 4 with raytracing.
Vintage pistol modeled in 3D-coat (modeling->retopology->UV mapping->baking), modeled the bullets in blender using subdivision surface and textured the scene in substance painter. I finally rendered the scene in marmoset toolbag 4 with raytracing.
Heroic fantasy / medieval battle axe, modeled in blender 2.91, sculpted and textured in 3D-Coat Professional 4.9.53 .
7908 tris
textures in 4096×4096
available to buy on turbosquid click here
modeled and rendered in blender.
I created a new page to organise the textures I sell on gumroad. I will try to upload new textures with regularity… hope you enjoy them.
love
http://www.matthieutuffet.com/textures/
Un petit test de peinture de texture UV directement dans blender sur un model low poly.
Merci au tuto de XRG81 qui ma été utile.